- UNSW
- ...
- iCinema
- Our research
- Sustainable development goals
UNSW Centre for Interactive Cinema Research
- Home
- About us
-
Our research
-
Projects
- 80 Degree 3D Mobile Cinema
- Apollo 11 VR
- Atlas of Maritime Buddhism
- AVIE
- AVIE SC
- Building VR
- Cassandra
- ConFIGURING the CAVE
- Conversations
- Conversations@the Studio
- Cross Currents
- Cupola
- Dead Heat
- Deep Sleep
- Deluge
- Double District
- Eavesdrop
- Ellipsis
- ePhemera
- Firewall
- Flow Fields
- Great Emu in the Sky
- iCASTS
- iData
- iDesign
- iFire
- iModel
- Intra Space
- La Dispersion du Fils
- Leibniz
- Lenz
- Limbo
- Magnesium Light
- mARChive
- Medusa
- memorySCAPE
- Miasma
- Nebula
- netARChive
- Open City
- Pentimento
- Penumbra
- PLACE-Hampi
- Pure Land
- Retrospect
- Scenario
- Slipstream
- Spherecam
- Tampa
- There is still time... Brother
- Todtnauberg
- T_Visionarium
- Unmakeablelove
- Virtual Fields
- Viscera
- Vogesen I & II
- Volcanic 3D
- Voldemort
- Voyage to the Planets
- Web of Life
- xQUAKE
- Publications
- Research programs
- Selected research grants
- Research partners
- Sustainable development goals
-
Projects
- News
- Contact us
- Home
- About us
-
Our research
Projects
- 80 Degree 3D Mobile Cinema
- Apollo 11 VR
- Atlas of Maritime Buddhism
- AVIE
- AVIE SC
- Building VR
- Cassandra
- ConFIGURING the CAVE
- Conversations
- Conversations@the Studio
- Cross Currents
- Cupola
- Dead Heat
- Deep Sleep
- Deluge
- Double District
- Eavesdrop
- Ellipsis
- ePhemera
- Firewall
- Flow Fields
- Great Emu in the Sky
- iCASTS
- iData
- iDesign
- iFire
- iModel
- Intra Space
- La Dispersion du Fils
- Leibniz
- Lenz
- Limbo
- Magnesium Light
- mARChive
- Medusa
- memorySCAPE
- Miasma
- Nebula
- netARChive
- Open City
- Pentimento
- Penumbra
- PLACE-Hampi
- Pure Land
- Retrospect
- Scenario
- Slipstream
- Spherecam
- Tampa
- There is still time... Brother
- Todtnauberg
- T_Visionarium
- Unmakeablelove
- Virtual Fields
- Viscera
- Vogesen I & II
- Volcanic 3D
- Voldemort
- Voyage to the Planets
- Web of Life
- xQUAKE
- News
- Contact us
Sustainable development goals
Personalise


1. Sustainable Cities and Communities [Disaster Risk Reduction]
- Develop novel interactive AI-driven immersive simulation systems to improve emergency response training for extreme events
- Deliver scalable first-person scenario visualisation systems for extreme weather impact mitigation
- Provide novel artistic and scientific modelling approaches to advance understanding of wildfire dynamics, especially fluid mechanics in convection currents
2. Ensure sustainable consumption and production patterns [Reduce Material Footprint]
- Deliver immersive prototyping platforms to reduce material footprint of art and design processes
- Develop AR and VR exhibition formats to enhance experience of art and design collections and reduce material footprint of exhibitions
- Achieve seamless cross-platform capability to enhance utility and uptake of frontier visualisation systems


3. Industry, Innovation and Infrastructure [Sustainable Transport]
- Provide novel multi-agent modelling approaches to advance understanding of dynamic mobility interactions between humans, machines, structures and topographies